Meta-projects Based on Ministry of Education (MEC) Guidelines
Based on the National Curriculum Guidelines established by the Ministry of Education, Inteli organizes the themes and competencies of each course into "metaprojects". In other words, students don't study subjects in isolation, but in a transdisciplinary way through projects
Learning Backlog (LBL)
Each meta-project has a Learning Backlog (LBL), which is a set of contents that must be studied, along with various activities to ensure learning. The LBL is basically the teaching plan for each metaproject.
For example:
In the first module, the challenge is to create a game for a market partner. In ten weeks, the students will learn:
Agile development
Game development
Algorithms and programming techniques
Kinematics applied to games
Requirements Engineering
Business Models
User Experience
Oral expression (storytelling)
How do students learn?
Throughout the modules, students carry out three types of activities:
To connect theory with practice, Inteli takes on projects based on real demands from partners, such as public and private companies, industries, NGOs and other organizations.
Prototype development
The projects always aim to develop prototypes, acting as a catalyst for scientific and technological research. In practice, each module of the course is an extension and research project.
Skills development
Throughout each module you will work on a real project for a market partner, developing:
Technical skills specific to your course.
Business skills (administration, economics, entrepreneurship, finance, etc.).
Socio-emotional skills (self-knowledge, communication, collaboration and critical thinking). These skills are addressed both in the curriculum projects and in cross-curricular activities carried out by the Center for Leadership Development (CDL).
Class and Group Structure
Students are divided into groups and assigned to classes.
The classrooms, called "ateliers", are equipped to support and encourage this model.
Each group works with a business partner and develops prototypes aimed at the problem they bring.
Guidance Teachers and Instructors
Each class has an exclusive teacher, called a "mentor teacher", who supports the development of the projects.
"Teacher-instructors" lead activities related to their subjects, helping with the content needed to develop the projects.